define([
'../Core/freezeObject'
], function(
freezeObject) {
'use strict';
/**
* @private
*/
var TerrainState = {
FAILED : 0,
UNLOADED : 1,
RECEIVING : 2,
RECEIVED : 3,
TRANSFORMING : 4,
TRANSFORMED : 5,
READY : 6
};
return freezeObject(TerrainState);
});