DSDSWeb/static/js/Cesium-1.53/Specs/Scene/FrustumCommandsSpec.js

31 lines
1.0 KiB
JavaScript

defineSuite([
'Renderer/Pass',
'Scene/FrustumCommands'
], function(
Pass,
FrustumCommands) {
'use strict';
it('constructs without arguments', function() {
var frustum = new FrustumCommands();
expect(frustum.near).toEqual(0.0);
expect(frustum.far).toEqual(0.0);
expect(frustum.commands).toBeDefined();
expect(frustum.commands.length).toEqual(Pass.NUMBER_OF_PASSES);
expect(frustum.indices).toBeDefined();
expect(frustum.indices.length).toEqual(Pass.NUMBER_OF_PASSES);
});
it('constructs with arguments', function() {
var near = 1.0;
var far = 2.0;
var frustum = new FrustumCommands(near, far);
expect(frustum.near).toEqual(near);
expect(frustum.far).toEqual(far);
expect(frustum.commands).toBeDefined();
expect(frustum.commands.length).toEqual(Pass.NUMBER_OF_PASSES);
expect(frustum.indices).toBeDefined();
expect(frustum.indices.length).toEqual(Pass.NUMBER_OF_PASSES);
});
});